What Is Love (Don't Hurt Me)

2017

drywall, homasote, paint, plywood, acrylic, LED lights, personal objects, desktop computer, video game, game controller, headphones, speakers, stanchions, fabric

An interactive installation which reveals a difficult personal narrative regarding love and violence. The player is running from something / searching for someone. The work became a space to process and communicate loneliness and trauma.

The interior of the installation is black and light-sealed. Visitors are permitted one at a time. The first room inside displays personal artifacts and the second room holds the game.













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